Haze Islands (2016)

Playtime: 60
Min. Age: 10
Number of Players:
1 - 3
Publisher:
EX1ST GAMES,
(Web published)
Designers:
Charles Ward
Artists:
Vicente Sivera Catalá
Mechanics:
Player Elimination,
Tile Placement,
Cooperative Game,
Grid Movement,
Worker Placement,
Bias
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You and your band of scallywag pirates are in deep, deep trouble. Something you’ve never seen before has been following your ship, seeking revenge, growing stronger with rage. Perhaps you took one treasure too many, and now fate is closing in. So hurry while the wind is brave in your sails! Sail from island to island, scouting, fighting, looting for treasure, and spending your loot to live out tale worthy adventures.
GOAL
Be the last surviving pirate with the most points and the best adventure to tell.
GAMEPLAY
Players take action using the map deck to expand the board, move, search for resources, place workers, complete adventure cards, and attack each other. As each round ends the AI player increases strength and moves in to attack the nearest player. This forces players to end their turn as far away as possible by either expanding the map or moving. Resources in hand and large boards will result in shorter rounds making it harder as the game progresses. Players not eliminated by the AI or other players win. If both survive the adventures determine the victory.
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ag.gameitem.lastUpdated: 2025-04-21 03:40:12.469